

However, much like in ordinary dreams, the player can wake up early under various conditions, such as falling from a height.Īfter the player has had at least 10 dreams, Flashback Mode will unlock, allowing the player to revisit specific moments from past dreams. The player travels through the world on foot, although movement can also happen through "linking", done by walking into anything in the environment, sending the player somewhere else in the world.Įach dream ends after roughly 10 minutes, at which point the player "wakes up" and returns to the menu. Environments take on different appearances as the player explores, with the world sometimes appearing like a normal real-life environment, while other times it can appear distorted, covered in writing, or even take on disturbing qualities, such as walls being covered in eyes. LSD features no set goals or objectives, instead allowing the player to roam freely throughout a dream world. Despite this, the game eventually gained a sizable cult following overseas, especially as fueled by internet "Let's Plays" and discussions of the game and its surreal aesthetic.

The game is set in a first-person environment, with the player interacting with the environment solely through exploration.ĭuring development Osamu Sato, LSD's director, had hoped for the game to be localized in English, however the game never saw overseas release, likely due to its niche appeal and poor initial reception in Japan. LSD is loosely based on a dream diary that Hiroko Nishikawa, a writer at Asmik Ace, had compiled over the course of a decade, excerpts of which were published with the title " Lovely Sweet Dream". LSD, an acronym short for " Link Speed Dream", among other phrases, is a Japanese video game developed by OutSide Directors Company and published by Asmik Ace Entertainment on Octofor the PlayStation.
